Preparing game…
How far can you draw?
PLAYER ONE
Choose a name for your drawings.
TAKE A BREATHER
NICE WORK, PLAYER
YOU HAVEN'T DRAWN ANYTHING YET.
Your current run will end. Your drawings will stay in My Drawings.
This removes them from My Drawings on this device. Copies remain in the toosid archive. Your game scores stay the same.
ONE LINE. ONE PERFECT CIRCLE.
Draw a circle. Lift to find out.
Please enable JavaScript to play The Perfect Circle.
Fewest attempts first. Accuracy breaks a tie. One best result per player.
The top 10 will appear when the scoreboard is connected.
The top 10 ranks your best qualifying circle by fewest attempts, then highest accuracy. Play again starts a fresh attempt count.
Clockwise or anticlockwise—your choice.
TRUST YOUR EYE.
One shape inside another.How close can you keep it?
PLACE. ZOOM. REPEAT.
Your username may appear in the top 10. Place at least 5 shapes to qualify.
No timer. Just your eye.
Find the centre of the board.
A LITTLE CLOSER EVERY TIME.
AVERAGE ACCURACY
A GAME OF FINDING BALANCE.
Rounds 1–5 begin with familiar shapes. Rounds 6–10 introduce skewed geometry. From round 11, asymmetric blobs and irregular polygons appear. After round 20, the forms grow more intricate.
Aim halfway between the shape’s top, bottom, left and right edges. There is no snap or centre guide until you lock it in. Parts of an off-centre shape can extend beyond the board.
Keyboard: focus the board, use arrow keys to move; hold Shift for larger steps. Press Enter or Space to lock.
No timer. No elimination. Finish whenever you want. Your best average after at least 5 placements joins the high scores. More placements breaks a tie. One best entry per player; this browser remembers your player identity. Usernames are display names, not accounts.
THE TOP 10
Best average first. At least 5 placements. More placements breaks a tie. One best entry per player.
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