Preparing game…

BouncingBored by toosid

How far can you draw?

DON'T THINK. JUST DRAW.

@toosid
A GAME OF ALMOST.

Theperfectcircle.

ONE LINE. ONE PERFECT CIRCLE.

Winning images are saved.
Your username may appear in the top 10.

Top 10 perfect circles.

99% CLUB

Fewest attempts first. Accuracy breaks a tie. One best result per player.

The top 10 will appear when the scoreboard is connected.

How to play.

  1. Choose a username and press Start game.
  2. Draw a circle in one continuous stroke using your finger, mouse or stylus.
  3. Close the loop, then lift to see your accuracy.
  4. Reach 99% accuracy with one clean, closed loop to win. Tiny circles and double loops don’t qualify.
  5. Missed it? Your line turns red, shows your score, then clears for another attempt.
  6. Made it? Share your circle, download it or play again.

The top 10 ranks your best qualifying circle by fewest attempts, then highest accuracy. Play again starts a fresh attempt count.

Clockwise or anticlockwise—your choice.

A GAME OF FINDING BALANCE.toosid

TRUST YOUR EYE.

Keep itCentered.

One shape inside another.
How close can you keep it?

Your username may appear in the top 10. Place at least 5 shapes to qualify.

No timer. Just your eye.

AN ENDLESS EXERCISE IN PRECISION.01 / ∞

A GAME OF FINDING BALANCE.

Keep it centred.

  1. Move the small lime shape to the centre of the empty board. Drag it, or tap where you want it.
  2. Press Lock it in. Your accuracy and the true centre appear briefly.
  3. The white board disappears. Your placed shape grows and turns white, staying centred on the spot you chose.
  4. Place the next small lime shape in the centre of that white shape. Keep going as the shapes become more abstract.

Rounds 1–5 begin with familiar shapes. Rounds 6–10 introduce skewed geometry. From round 11, asymmetric blobs and irregular polygons appear. After round 20, the forms grow more intricate.

Aim halfway between the shape’s top, bottom, left and right edges. There is no snap or centre guide until you lock it in. Parts of an off-centre shape can extend beyond the board.

Keyboard: focus the board, use arrow keys to move; hold Shift for larger steps. Press Enter or Space to lock.

No timer. No elimination. Finish whenever you want. Your best average after at least 5 placements joins the high scores. More placements breaks a tie. One best entry per player; this browser remembers your player identity. Usernames are display names, not accounts.

THE TOP 10

Perfectly balanced.

Best average first. At least 5 placements. More placements breaks a tie. One best entry per player.

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